Klingon Academy 1.02 Patch Download

2 Years after the release of 'Klingon Academy II: The General War' comes a multiplayer/instant action expansion, 'Klingon Academy II: Empire at War'. KA2: EAW takes the enhanced combat gameplay of KA2: The General War and adds a rich, detailed 'Empire Building' element to it. No longer can you quickly build up your forces. Now you must dedicate time and resources to research and development.
This detailed system of hull, conversion packs, systems, weapons and other miscellaneous research also sheds light on the backstory behind KA2. Learn about the Klingon Empire designs her warships, how the Federation developed the massive Yamato Class, and discover the history of the Interstellar Concordium and the Tholian Assembly. Each side has an expanded set of ship classes, and a mysterious new power has entered the galaxy.
The Federation's worst fears are about to be realised. Need help installing I have Windows 7 and when I try to install it say “Invalid directory.” because of this “:” if I remove it it will install at “C: Program Files (x86) Klingon Academy II: The General War V.1.1 Full” Next after I install it I copy all of the files (note I could not find the “gamespy.cfg” to copy it) then when I load it I get the intro, but when I try to do anything (instant action, campaign) it crashes instantly so I need help with this!!! And I do try changing the compatibility to windows xp SP 2 on the “.exe” Also to the best of my knowledge my Star Trek Armada 2 has been patch up to 1.1 because when I try to download and install the patch from armada2.filefront it say something like it been update.
• publisher: • Changes made by the patch are: Checksum check to validate ships added to multiplayer. Starbases no longer are spawned too close to each other. Bluetooth Driver Problems Windows 7.
OMG Klingon Academy Works Again!!!!! Klingon Academy. (Amazon, Ebay), then apply the 1.02 patch. I have fallen back in love with Klingon Academy after an inexplicable hiatus. Now, trucking around the net, I find there is a patch for the game.
Weapon's (in fact, all resources) recharge rate problem after warping fixed. The prior symptoms were rapid weapon firing after warping to several systems in QuickBattle. We fixed the problem where in-system warp would slow down to a crawl if you went to gunnery chair. You can no longer tractor ships while doing an in-system warp. A problem was fixed in ships would get too close to a planet when the helmsman was given a command to orbit a target and the target was a planet without an atmosphere.
The wingman capture command was refined so that it is now less likely to destroy an enemy ship that it is trying to capture. The nVidia problem where plasma is being drawn on the celestial sphere can be addressed by getting the updated nVidia video card drivers (Detonator 618 drivers).